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Devlog
I've added a crash reporter!
September 23, 2025
by
AntonPiruev
#update, #quality of life
Well, my new game is still in the making, but in the meantime, I've picked up this crash reporter thing. I havent seen this game crash literally ever in all of its development cycle so if it happens s...
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Hotfix 1.0.5
August 12, 2025
by
AntonPiruev
#hotfix
After extensive testing, I found that in some specific scenarios, the tutorial message could briefly reappear at the end of the game — this will no longer happen. Also, I’ve adjusted the stamina r...
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Hotfix 1.0.4
August 09, 2025
by
AntonPiruev
Nothing exiting, just fixed some item collisions in the secret lab section, and made it impossible to grab items through walls and cheese the game at the entrance...
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Hotfix 1.0.3
August 07, 2025
by
AntonPiruev
#hotfix
1. I completely missed the table collision in the starting area. 2. Limiting player movement this much was definitely a bad idea in hindsight, so now you can run like a normal person. 💀 3. Also, wh...
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Hotfix 1.0.2
August 02, 2025
by
AntonPiruev
#hotfix
It made my day seeing someone play through the game and post a video about it! Watching this was so amazing! Anyway, while checking out the video, I've spotted a couple of bugs that needed fixing: 1...
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I've released a hotfix!
August 01, 2025
by
AntonPiruev
#hotfix, #patch_notes
I've updated the game from 1.0.0 to 1.0.1 Some players reported a weird and buggy cursor that would "display that something is grabbed even when it's not". Funny enough, this whole bug happened just b...
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